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Emulation system

Reward effort, offer privileges, address what goes wrong: a class currency, with each student's wallet.

Your catalogue, your rules

Cooperius gives you a starting catalogue that you adapt to your class: what earns a reward, what can be bought, what costs.

  • Rewards: raising a hand, following instructions, being kind, each with its value.
  • Privileges: a special snack, indoor recess, that students buy with what they earned.

One student, several, or the whole class

Check the students, pick from the catalogue: the transaction applies to all of them at once. Each has a wallet, with their profile photo.

  • The whole class: reward the whole class's team spirit at once.
  • Any amount: outside the catalogue, you enter the amount and its reason.
  • From your board: the Emulation widget of your interactive boards acts on the same wallets.

Each wallet, its story

Each student's balance, and the details of every transaction: you see at a glance who is progressing, and who needs encouragement.

  • Overview: every balance in the class on a single screen.
  • Full history: the date, amount and reason of each transaction.

Use cases

How teachers use it on an ordinary school day.

A focused class

After a quiet work period, you select “All” and reward the whole class.

Calm becomes a team effort.

A well-earned privilege

On Friday, students who wish to buy a special snack with what they earned.

Everyone sees what their efforts bring them.

Positive reinforcement

A student follows the instructions: you reward them in front of the class.

The others follow their lead, with no raised voices.

The parent-teacher meeting

Before the meeting, you open the student's wallet and its history.

You talk about specific examples, with dates.

What your students experience

In a class where effort is recognized, students know what is expected of them, and what it brings them.

  • Clear rules: the same for everyone, known to the whole class.
  • Recognized effort: a good deed is noticed, day after day.

Frequently asked questions

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