The topic of the day
You draw the day's topic, a character or a card from a series of images.
Every student has the same chance, and the topic falls without you seeming to choose.
Let chance pick an image for the class: they scroll by, then stop on one.

You draw the day's topic, a character or a card from a series of images.
checkEvery student has the same chance, and the topic falls without you seeming to choose.
You start a describing or writing game from an image drawn at random.
checkStudents start from the same image and each tells it in their own way.
You assign the day's activity or role with pictograms, instead of reading them out.
checkThe youngest read the picture before they can read the word, and know right away what to do.
